Sunday, March 08, 2009

Yesterday, I did a presentation at the Roanoke Code Camp 2009. As promised here is the PowerPoint file, and follow up material.

Creating Advanced User Experiences for Windows Mobile (200)

Description:
Ready to take your mobile applications to the next level? Learn how to create exciting modern user experiences for Windows Mobile. First we'll review good, bad, and ugly of Windows Mobile user interfaces, and then we will explore different ways we can create mobile user interfaces that will thrill our users. This talk is for developers who are new to mobile development as well as programmers with some experience who want to learn new ways to make their apps shine.

PowerPoint: Creating Advanced User Experiences for Windows Mobile.pptx

Screenshots:

Screenshot 01 - Title

Screenshot 02 - Ribbon UI 

Screenshot 03 - Windows Mobile UI

We had a good turn out for the presentation, pretty much a full room. And we had a great open conversation about creating modern Windows Mobile user experiences.


Sunday, March 08, 2009 3:00:00 PM (Eastern Standard Time, UTC-05:00)  #    Comments [3]  |  Trackback
Sunday, March 08, 2009 3:11:43 PM (Eastern Standard Time, UTC-05:00)
Is there a webcast available?
Understanding something from the slides themselves isn't trivial...
Chen Harel
Sunday, March 08, 2009 4:21:28 PM (Eastern Standard Time, UTC-05:00)
These are very nice Windows Mobile UI design ideas. Thank you for sharing the Powerpoint file.
Monday, March 09, 2009 5:27:47 PM (Eastern Standard Time, UTC-05:00)
Ok, I just don't like whats being presented in the user interface in the 2nd phone on the 3rd screenshot.

If that's Windows Mobile Pro (the one for touchscreens), then why not just simply hold the tile, and drag and drop the item where you would like it to be placed?

Microsoft would do better in creating a clear cut touchscreen and non-touchscreen versions of Windows Mobile, rather than modifying small bits of what is the "Standard" version today to have just a few more touchscreen bits and labeling it as Windows Mobile Pro.

The touchscreen version of the OS will be re-engineered to be very fluid, touch-friendly, and no restraints in the interface set by the hardware controls.

Then there could be a non-touchscreen OS, and these will conform to a more standard button layout.

Makes it much easier for developers, don't you think?
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